Downloading & installing Unreal Engine
Creating your first project
Navigation within Unreal Engine
Unreal Engine interface exploration
Exploring menus: world settings
Exploring menus: editor preferences
Exploring menus: project settings
Exploring menus: level editor viewport
Content browser favorites & collections
References redirectors saving & deleting
Documentation where to get help
Actor transformations & lesson 1 recap!
Introduction to Quixel Quixel Bridge & Megascans
Accessing Quixel Bridge from Unreal Engine
Accessing Quixel Bridge from desktop
Adding 3d assets from Quixel Bridge
Adding other assets from Quixel Bridge
Importing from other sources
Quixel trees marketplace Megascans
Quixel & Megascans lesson 2 recap!
Introduction to materials
Creating your first material
Modify your first material
Material properties: blend modes
Material properties: shading models
Building a PBR material : diffuse
Building a PBR material : metallic
Building a PBR material : roughness
Building a PBR material : emissive
Building a PBR material : normals
Building a PBR material : multi switching maps ambient occlusion
Building a PBR material : named reroutes
Building a PBR material : parameter groups
Building a PBR material : UV material function
Create your own PBR Master Material
Master Material Homework Setup (optional)
Introduction to Unreal Engine recap
Introduction to Unreal Engine Graded Quiz
Checkpoint: Ready Set UNREAL ENGINE!
Activity: Explore the starter content!
Checkpoint: Comfortable moving around the interface & menus?
Practice Quiz : Intro to Unreal Engine
Checkpoint: Comfortable with Quixel Bridge?
Introduction to Quixel Bridge and Basic Scene Assembly
Practice Quiz : Quixel Bridge Quixel Library
Checkpoint: Material Editor
Checkpoint: Physical Based Rendering (PBR)
Activity: Create your own PBR Master Material
Intro to Materials: Practice Quiz
Your Journey Begins: What motivates & excites you about game design?
No need to reinvent the wheel! Kitbash
Introduction to world building
Landscape sculpting basics
Landscape painting basics
Landscape micro variation
Landscape macro variation
Landscape distance blending 01
Landscape distance blending 02
Landscape material grass node
Foliage material instance adjustments
Landmass & blueprint brushes
Asset zoo and actor palettes
Asset placement techniques
Introduction to world building recap
Nanite Virtualized Geometry
Introduction to world building Graded Quiz
Checkpoint: Comfortable with landscape mode basics?
Practice Quiz: Landscape fundamentals
Checkpoint: Frolicking in fields of grass?
Practice Quiz: Refining your landscape
Checkpoint: Water splines and layers!
Checkpoint: Asset placement asset editing!
Practice Quiz: World building techniques
Your Journey Continues: Crafting Worlds That Captivate
Introduction to light and sound
Lighting types lighting mobility
Lighting features and properties
Sun and Sky HDRI backdrop
Lumen a practical example
Introduction to game audio
Ambient sounds and 3D spatialization
Introduction to light and sound recap
Introduction to light and sound Graded Quiz
Checkpoint: turn on the lights!
Introduction to lighting and sound Practice Quiz
Introduction to collaboration and sharing
Overview of source control
Source control basic workflow
Helix (Perforce) within Unreal Engine
Helix (Perforce) practical example
Zipping and simple packaging
Introduction to collaboration and sharing recap
Epic Education Guide to Version Control
Introduction to collaboration and sharing Graded Quiz
Introduction to collaboration and sharing : Practice Quiz