Course Highlights
  • Learn how to create both SIMPLE and COMPLEX pixel art! Objects, characters, environment, animations - ALL of it!
  • Build your own game art with prototypes!
  • Where to find clients, how to talk to them and how much to charge for your work!
  • You will learn to design and animate pixel art for all game genres (e.g. RPG, Platformer, Top-down)
  • Get access to Discord server where you can work on real projects with other people
Skills you will learn!
Curriculum

6 Topics
How this course works
What software to use? Free or paid?
Photoshop basics
Pyxel Edit
Aseprite
Piskel

5 Topics
Intro
Lines
Challenge 1
Shapes
Challenge 2

11 Topics
Introduction
Value and contrast basics
Negative and positive space
Basic geometric shapes
Shading a cube
Shading a sphere
Shading a cylinder
Shading a cone
Shading a pyramid
Dithering
Challenge 3

11 Topics
Introduction
Hue
Saturation
Value
Basic colour theory
Colour harmony
Creating a colour palette
Simple wood texture
Simple metal texture
Applying textures to shapes
Challenge 4

9 Topics
Introduction
Creating objects from simple geometric shapes
Drawing an orange
Drawing a potion bottle
Drawing a book
Drawing an arrow
Drawing a sword
Drawing a gun
Challenge 5

8 Topics
Introduction
What are tiles
Tiling basics
Simple grass tile
Simple dirt tile
Simple water tile
Creating a tileset
Challenge 6

5 Topics
Introduction
Drawing a simple background
Using colours and shapes to create depth
Adding reflection on water surface
Challenge 7

5 Topics
Introduction
Drawing 8x8 pixel art character
Drawing 16x16 pixel art character
Drawing 32x32 pixel art character
Challenge 8

11 Topics
Introduction
What is animation
Simple grass animation
Challenge 9.1
8x8 character walk and run animation
8x8 character attack animation
16x16 character walk and run animation
16x16 character attack animation
32x32 character walk and run animation
32x32 character attack animation
Challenge 9.2

14 Topics
Introduction
Cohesive colour palette
Platformer Tileset
Platformer Background
Foreground Details
Platformer Character
Platformer Character Idle and Walk/Run animations
Character Attack/Dmg/Death Animations
Platformer Enemy
Enemy Animations
Platformer Traps
Finishing the Platformer Mockup
Different types of platformer perspectives
Challenge 10

14 Topics
Introduction
What is Top Down View?
Top Down Shooter Character design explanation
Top Down Character
Character Walk Animation
Top Down Grass Tile
Top Down Dirt Tile
Top Down Tileset
Road and Sidewalk Tiles
Top Down House
Top Down Vehicle
Top Down Objects
Top Down Mockup
Challenge 11

12 Topics
Introduction
What is RPG View
RPG Character Design
RPG Character Walk Cycle (8 directions)
RPG House
RPG Tileset
RPG Tree
RPG Chest
RPG Mushrooms
RPG Rocks
RPG Mockup
Challenge 12

11 Topics
Introduction
What is Isometric View
Isometric Grid
Isometric Room
Isometric Carpet
Isometric Window
Isometric Table
Isometric Vase
Isometric Tiles
Isometric Character
Challenge 13

17 Topics
Introduction
Shading Terminology
Terminator Line
Highlight vs Center Light
2 Shading Styles
Calculating Cast Shadow
Cast shadow for spheres
Cast shadow in nature
Light hitting vs Looking at light
Dithering Edges
Dithering 2x2
Dithering 4x4
Anti-aliasing Lines
Anti-aliasing Curves
Anti-aliasing Objects (basics)
Color Curves - guideline
Challenge 14 - Dithering Pattern

40 Topics
Introduction
Foliage Style 1
Foliage Style 1 - more details
Foliage Style 2
Foliage Style 3
Foliage Style 4
Foliage Style 5
Foliage Explained
Rocks Style 1
Rocks Style 2
Rocks Style 3
Rocks Style 4
Color palette warning
Wood Style 1
Wood Style 2
Wood Style 3
Wood Style 3 morphed
Metal Style 1
Metal Color examples
Metal Style 2
Metal Style 3
Water Style 1
Water Style 2
Water Style 3
More about water
Ice Style 1
Ice Style 2
Snow
Cloud
More about clouds
Lava Style 1
Lava Style 2
Lava Style 3
Cloth Style 1 - thick
Cloth Style 2 - thin
Ground/Dirt
Gem
Glass
Short recap on materials
Challenge 15 - Materials

1 Topic
Sword

18 Topics
Introduction
What is success
General guidelines on how to improve and become successful
Grind
Focus
Overcoming the fears
Getting feedback
Websites for exposure and feedback
Portfolio - what to put in it
Working for free
How much should you charge
Ways of payments
Things to look out for in contracts
Dark Freelancing
How to talk to clients
Websites for finding work
Types of clients and their transformations
How to grow your business

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Pixel Art Master Course - Beginner to Professional/Freelance

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