Course Highlights
  • You will be able to take a grading project from start to finish and deliver to a professional standard
  • You will be able to guide others through the color grading worklfow
  • You will develop a sense of style and be able to examine other films to inform your own practice.
  • You will be able to confidently continue to develop your skills as a colorist.
Curriculum

4 Topics
Introduction
Course overview
DNX CODECS DOWNLOAD LINK [DO NOT SKIP]
Internal Databases

14 Topics
Overview of the conforming process
The Media Panel Whistle-stop
The Edit panle whistle stop
The Edit Panel: Clip Attributes
Master Project Settings
BAKED MASTER FILE DOWNLOAD LINK
The Baked Master Workflow: Shorts and Corporate
XML DEMO PROJECT DOWNLOAD LINK
XML Round-trip part 1: Simple Pre-grade in Premiere Pro and Offline Reference
XML Part 2: organizing the project and importing footage for shorter projects
XML Part 3: Proof-checking our conform
AAF DEMO PROJECT DOWNLOAD LINK
The AAF Part one: Generating the AAF
The AAF Part 2: Reconforming in Resolve

5 Topics
MODULE 4 5 AND 6 ASSET DOWNLOAD LINK
The Color Panel Whistle-Stop
The Scopes Part 1: Luma Waveform
The Scopes Part 2: RGB and Parade
The Scopes Part 3: Vectorscope

10 Topics
Overview of the primary Grade
Primary Grading Pt1: Primary Wheels; luma adjustments
Primary Grading Pt2: Primary Wheels and color adjustments
Primary Grading Pt 3: RGB Curves and Luma adjustments
Primary Grading Pt 4: RGB Curves and color adjustments
Primary grading Pt 5: The Log Wheels
Primary Grade Pt 6: Stills Gallery
The Node Tree Pt 1: Organizing as we work
Primary Grading Pt7: Auto Colour
Primary Grading Pt 8: Matching a short sequence with our primary tools

12 Topics
Overview of the Secondary Grade
The Scopes Part 4: Histograms
The Secondary Curves Pt1 :The Attribute curves
The Secondary Curves Pt 2: Sat and Luma
The colour warper basics
The Hue Saturation Luma Qualifier
Introduction to Power Windows
Basic Tracking
Keyframing and Fixing a Track
The Node Tree Pt 2: Being transparent about Alpha
The Node Tree Pt 3: Copying nodes
Matching a short sequence with Secondaries

4 Topics
Overview of basic tech
The basics of Codecs
Bit Depth
Compression and Data Rate

5 Topics
The Delivery Panel Whistle-Stop
Delivery Settings
Mutliple Deliveries
XML Pt 5: Reconforming your project back in your edit software
The AAF Part 3: Reconforming in Avid

8 Topics
MODULE 9 ASSET DOWNLOAD LINK
A workaround for crossfades in the Baked Master workflow
Approaching the grade; thinking like a Colorist
Look Development
The First Pass
Keeping track of our grade
The Second Pass
The Third Pass Signoff and Delivery to Client

4 Topics
An introduction to Lookup Tables
Where to Apply and generate LUTs
1D and 3D LUTs
The Magic mask: Basics

7 Topics
MODULE 11 ASSET DOWNLOAD LINK
The conform
look development
The First Pass: Exterior Scenes
The First pass: Interior Scene
The Second pass
The Final Pass

7 Topics
Parallel nodes advanced organisation
Parallel Nodes overlapping
Layer Nodes overlapping and alpha
Layer Nodes blend modes
Shared Nodes
The Render Cache the basics
The Magic Mask: Advanced

9 Topics
MODULE 13 ASSET DOWNLOAD LINK
The Conform; A Problematic XML
Contrast Conventions
Raw vs. Footage
A Working Introduction to R3D
Look development
The First Pass
The Second Pass
The Third Pass

3 Topics
The Debayer
The IPP2 Decode
Compression Ratios

4 Topics
MODULE 15 ASSET DOWNLOAD LINK
Look Development
The First Pass
The Final Pass

3 Topics
Colour Space
Chroma Subsampling
Standard and Log Gamma

10 Topics
RGB Splitter Nodes
Compound Nodes
Introduction to OFX: Blur
OFX: The Face Refiner PT 1 STUDIO ONLY
OFX: Face refiner PT 2 STUDIO ONLY
OFX: Beauty STUDIO ONLY
OFX: Color Compressor
OFX: Alpha Shrink and Grow STUDIO ONLY
OFX: Sharpening
OFX: Grain

5 Topics
Introduction to color management
Color management presets
Color Management Settings
SDR Broadcast for the EU and North America
Cinema Delivery

5 Topics
MODULE 19 ASSET DOWNLOAD LINK
First pass
Second Pass Pt 1
Second Pass Pt 2
Third pass

8 Topics
Introduction to building a workstation
Processors
Graphics Cards
Motherboards
Storage and Drives
GUI Monitors
External Reference Monitors
Control Surfaces

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Color Grading with Da Vinci Resolve: Beginner to Advanced

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