Course Highlights
  • Government certification
  • Certification valid for life
  • Lifelong e-learning access
  • Learning Hours: 15+ hrs
  • Life Time Job Support
  • Job Profile Tagging
Curriculum

5 Topics
Introduction
Registration and Installation
Projects
Levels
Actors

13 Topics
Overview
Select Editing Mode
Viewport I - Navigating Within the Viewport
Viewport II – Moving Rotating and Scaling
Viewport III – Snapping
Viewport IV – Different Ways to View Your Level
Content Browser I - Overview and Finding Content
Content Browser II – Adding Importing and Saving
Content Browser III – The Settings Menu
Content Browser IV – Content Browser Windows
Details Panel I - Details Panel Interface
Details Panel II - The Transform Category
Outliner

11 Topics
Static Meshes
Brushes
Materials
Lights
Atmosphere and Clouds
Player Start
Components
Volumes
Tutorial 1 - Creating the Sky
Tutorial 2 - Creating the Playing Area
Tutorial 3 - Building the Inner Structures of the Level

11 Topics
Introduction to Blueprints
Variables
Functions
Flow Control I
Flow Control II
Accessing Actors Within the Level Blueprint
Timelines
Blueprint Classes
Tutorial 4 - Building the Elevator Platform
Tutorial 5 - Creating the Enemies
Tutorial 6 - Creating a Rotating Door

8 Topics
Game Modes
Pawns
Characters
Controllers
Enhanced Input
Input triggers
Input Modifiers
Tutorial 7 - Creating a Playable Character

5 Topics
Collisions I - Collision Volumes
Collisions II - Collision Events
Collisions III - Causing Damage Due to Collisions
Tutorial 8 - Adding a Damage System to the Game
Tutorial 9 - Creating the Orb Item

17 Topics
UMG Overview
Root Widget
Canvas Panel
Horizontal Box and Vertical Box
Grid Panel and Uniform Grid Panel
Common Widget Properties
Visual Designer
Text Widget
Button Widget
Border Widget and Image Widget
Progress Bar Widget
Check Box Widget
Scale Box and Size Box
Tutorial 10 - Creating the HUD
Tutorial 11 - Damage Tint and Collect Item Tint
Tutorial 12 - Restrict Door Opening and Creating a Pause Menu
Tutorial 13 - Game Over and Win Screen Menus

5 Topics
Audio I - Audio Overview and Sound Waves
Audio II - Sound Cues
Audio III - Attenuation
Audio IV - Importing and Converting Audio
Tutorial 14 - Adding Audio to the Game

4 Topics
Downloading Content from the Epic Games Launcher
Importing 3D Objects from the Internet
Packaging
Tutorial 15 - Packaging the Game

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Certificate in Unreal Engine

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