Course Highlights
  • Learn Blender 3.1.
  • Model objects in Blender and for environments in general.
  • Use textures to make objects look realistic.
  • Learn different types of texturing for speed and detail.
  • Learn workflow tips that will boost your productivity
  • Discover different types of environment modelling for games or animations
  • Learn how to use PBR materials and how to create your own.
  • Find out how to use modular environment assets effectively.
  • Create stunning images for your 3D Art Portfolio.
  • Be part of an amazing and supportive community of people similar to you.
Curriculum

8 Topics
Section Intro - The Blender Interface
Downloading Blender
Community & Support
The Interface
Adding Objects
Rendering
Materials
Background HDRI’s

9 Topics
Section Intro - Modular Castle
Castle Wall
Castle Tower
Smooth Shading
Duplicating Objects
Castle Landscape
Castle Materials
Flags & Turrets
Section completion

9 Topics
Section Intro - Spooky Corridor
Basics of UV Mapping
Spooky Corridor UV Unwrapping
Mirror Modifier
Marking Seams
Subdivision Surface Modifier
Generated Texture Coordinates
Toxic Barrel
Section Completion

12 Topics
Section Intro - Rocks & Trees
Sculpting Rocks
PBR Materials
Displacement
Sculpting Trees
Alpha Textures
Texturing The Bark
Building The Trees
Changing the Leaf Colour
The Decimate Modifier
Collections & Links
Section Completion

7 Topics
Blocking Out
Building the Beams
Plaster Modules
Stone Walls
Building the Roof - Part 1
Building the Roof - Part 2
Fence Posts

11 Topics
Adding Details
Box Projection
Simple Unwrap
Texture Painting
Texture Painting the Stone
PBR From a Single Texture
Texture Atlases
Doors & Windows
Seamless Textures
Procedural Textures
Section Completion

11 Topics
Sculpting Details
Sculpted the Beams Part 1
Sculpted the Beams Part 2
Unwrapping the Beams
Baking a normal map
Ray Distance
Baking a Cavity Texture
Connecting the Cavity texture
Painting The Wood Texture
The Beams Roughness
Adapting The Beams

10 Topics
Completing The Modules
Combining texturing Techniques
Joining The Modules
Different Sized Roofs
Combining the Roof Modules
The Stone Wall Modules
The Bay Windows Part 1
The Bay Windows Part 2
Organise & Build a House
Build a 2nd House

12 Topics
Landscape
Sculpting The Rock Base
Decimate the Rock
Baking Normals & Cavity Maps
Rock Colour
Building A Scene
Adding Trees
Composition & Background
Mossy Rocks
Editing Links
Adding Fences and Rocks
Creating bushes

7 Topics
Intro to Rendering and Lighting
Window Lights
Creating A Lamp
Lights Camera & Final Composition
Rendering & The Compositor
Rendering & Animation
Course Completion

1 Topic
For users of Blender 2.8

1 Topic
BONUS LECTURE

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Blender Environment Artist: Create 3D Worlds

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