2. 3D Printing Common Terms
3. Get the Free and Open Source Software Blender & the Installation Proces
4. Saving Incrementally Increasing Undo Steps & Navigation Settings
5. How to Start the Challenges
Challenge 1 – Interface Settings
9. How to Recover Blend Files after Crashes & Auto Saving Files
11. Get Your Free Blender Shortcut Key Guide
12. How to Navigate the Blender Interface
14. The Tool Shelf Sidebar Modes & Changing Editor Types
Challenge 5 – Tool Settings
16. Selection Types Quick Favourites Menu & Transform Orientations
Challenge 6 – Object Properties
18. Pivots Snapping Zoom Range and Object Visibility
Challenge 7 – Visual Aids
20. Activating Selection Types & the 3D Cursor Tool
22. The Annotate Tool Dimensioning Add-on and the Interactive Cube Tool
Challenge 9 – Activating Tools
24. Extrude Bevel & Edge Loop Tool
26. The Knife Bisect & Poly Build Tool
Challenge 11 – Knife Tool
28. Using the Spin Tool to Form Profiles
30. How to Create Split & Join Editor to Form Custom Workspaces
Challenge 13 – Workspaces
32. How to use Collections
Challenge 14 – Collections
34. The Versatile Multi-Purpose 3D Cursor Tool
36. Snapping using Relative or Absolute and During Rotation
38. Face Normals and the Face Orientation Overlay
Challenge 17 – Face Normals
40. The Coordinates System and Vertices Edges & Faces
Challenge 18 – Coordinates
42. How to Start Building your Asset Browser and Linking Blend Files
Section End Master Challenge
Challenge 19 Switching Modes
Challenge 20 Mesh Elements
Challenge 21 Edge Loops and Extrusion
Challenge 22 Shading Modes
Challenge 23 Pivot points & Mirroring
Challenge 24 Snapping & Zoom Level
Challenge 25 Non Uniform Transforms
Challenge 26 Inset & Extrude
Challenge 27 Assigning Material
Challenge 28 Environment Lighting
Challenge 29 Bevel Modifier
Challenge 30 Setting up Drivers
Challenge 31 The Array Modifiers
Setting key Frames & Switching Cameras
Challenge 32 Setting key Frames & Switching Cameras
Rendering Images & Compiling Video
Challenge 33 End of Section Master Challenge
61. Precautions when FDM printing
62. What is Unit Scale in Blender and Working with Metric or Imperial
64. Sizing Reference Images using Primitive Meshes
Challenge 35 Background Images
66. Subdivision Surface Modifier to Increase Smoothing
68. Mesh Circle and Mean Crease to Control Subdivision Surface Modifier
70. Solid or Wall Thickness
Challenge 38 Solid or Wall Thickness
72. Measurement Tool and Changing an Objects Origin
Challenge 39 Sizing & Object Origins
74. Face Normals and Overlapping Vertices
Challenge 40 Face Normals Overlapping Vertices & Transforms
76. 3D print Add-on Non Manifold Checks
Challenge 41 Non Manifold Checks
79. Uploading STL File to Shapeways
80. Slicing to Create G-Code for 3D Printing
81. Modelling from Reference Image using Dimensions
Challenge 42 Modelling Using Dimensions
83. Zeroing out an Objects Origin & the Spin Tool
Challenge 43 Object Origin & the Spin Tool
85. The Bolt factory add-on
86. Fixing Common Errors including Thin Face using the 3D print add-on
87. Exporting the STL File for Slicing
88. Using Screw Modifier to form a Vase Model
89. Vase Mode in the Slicer Software
90. 3D Printing the Vase at Shapeways
91. The Wireframe Modifier
92. Generating G-Code and 3D Printing the Vase on 3D Printer
93. Import a Reference FBX Phone Model
95. Connect Vertex Path & Shrink/Flatten
96. Align Rotation to Target when Snapping
97. Using a Boolean Modifier to Create Recess
98. Applying Transforms and Fixing Model Errors
99. The Order of Selection
100. Slicing to Create G-Code & 3D Printing
101. Bevelling Edges & Edge Sliding
103. Separating & Joining Meshes
104. Parenting/Child relationships
105. Support Structure when Slicing
106. Support Material & Design Flaws
115. Digital Asset Collection Online
116. Importing & Correcting Scaling the Model
117. Retopologizing the Model Part 1
118. Retopologizing the Model Part 2
119. Retopologizing the Model Part 3
120. Retopologizing the Model Part 4
121. Retopologizing the Model Part 5
122. Convert PDF File to SVG
123. Importing & Scaling SVG
124. Aligning SVG Sections to Different Views
125. Separating Dissolving & Creating the Profile
126. Forming the Curved Case
127. Converting the Curve to Mesh
130. Applying Modifiers & Fixing Errors
131. 3D Printing the Phone Case
132. Precautions when MSLA resin printing
133. Using the Spin Tool to Form the Base
134. Boolean Subtraction to form the Head
135. Combing Both Sections into One
136. Merging Both Sections Into One
137. Increasing Resolution & 3D Printing Checks
139. Slicing The Model in Chitubox
140. Rotating The Model Slicing & Resin Printing
141. Exporting for FSM Slicing and Printing
142. Screw Modifier to Sweep the Profile
143. Bridge & Circle Commands
144. 3D Model Export Checks
145. Hollowing Cutting Holes & Printing