Course Highlights
  • Understand different forms of Augmented Reality and their applications
  • Build 15 Augmented Reality Apps from scratch for Android & iOS
  • Developing and ARBook app which will detect multiple image targets.
  • Creating an interactive business card using AR Virtual buttons
  • An AR greeting card app, which plays sound, and animation once opened.
  • Detecting a real toy car using 3D Object tracking and superimposing a digital car on top of the real car.
  • Tracking of cylindrical objects and placing digital models surrounding the cylinder
  • Placing a life size Lamborghini car in real world using Markerless tracking
  • Placing a life size drone in air using Vuforia Mid Air feature.
  • Play / Pause video's in real world.
  • Cloud recognition and best practices.
  • Understand the basic difference between Virtual Reality & Augmented Reality
  • Students will create AR apps by writing codes in C# programming language
Skills you will learn!
Curriculum

4 Topics
What is Augmented Reality
WHAT IS VIRTUAL REALITY | Differences between AR & VR
Installation of Unity 2019.2 Update
Session End Quiz

14 Topics
Basics of Unity | Section Intro
Understanding different panels in Unity
Moving rotating & scaling Gameobjects in Unity
Game Panel in Unity
Physics in Unity
Increasing the light intensity
Adding colors to Gameobject
Adding textures to Gameobject
Parent and child Gameobjects in Unity
Local/Global and Pivot/Center tools in Unity
Prefabs in Unity
What are Scripts?
Rotating the spheres
Revolving the spheres

9 Topics
AUGMENTED REALITY ONE (ARONE) SECTION INTRODUCTION
Importing Vuforia package inside Unity
Importing Vuforia package via Vufora Core Samples
Web Camera output and creating the ARONE License Key
Capturing an Image
Creating a Vuforia Database and uploading Image Targets
Projecting Barbarian 3D Model on Image Target
Testing the output on iPhone or iPad
Building the app for Android devices

15 Topics
Sketching the Images for ARBook
Importing the License Key
Upload the Image Targets inside Vuforia Database
Customising the Sun Image Target
Customising the House Image Target
Customising the Car Image Target
Customising the Ship Image Target
Customising the Aeroplane Image Target
Adding and moving the cloud objects
Understanding the problem behind Aeroplane Image Target
Resetting the position of Aeroplane model
Resetting the position of Cloud models
Customising the AR Book Cover Image Target
Integrating 3D Text
Building the ARBook app

22 Topics
Outdated Section
Augmented Reality Book Intro
Sketching images on a drawing book
Update: Importing Vuforia in Unity 2019.2 and later
Setting Up License Key for ARBook app
Customizing Sun Image Target
Customizing the HOUSE Image Target
Customizing the SHIP Image Target
Customizing the CAR Image Target
Customizing the FOREST Image Target
Customizing the AeroPlane Image Target
Adding Cloud models
Customizing the ARBOOK Cover Image Target
Adding 3D Text on top of Image Target
Building the APK file of ARBOOK App
Output of ARBook Application
Problem related to Ship & Aeroplane Image Target
DefaultTrackableEventHandler Script Update
Solution for Ship & Aeroplane Image Target problem
ARBOOK FINAL OUTPUT
Reset the SHIP to it's original position
Reset the Aeroplane and Cloud Gameobject

12 Topics
Section Introduction
Which greeting card to use?
Importing the Vuforia package and adding the License key
Creating Image Target within Unity
Customising the first Image Target
Creating a college on second Image Target
Tracking multiple image targets simultaneously
Playing a video file in Augmented Reality
Playing an audio file when the card is opened
Happy birthday text using 3D Text
Crediting the author
Building the app on an Android smartphone

7 Topics
Section Introduction
Creating a Canvas and adding a Background image
Adding a 2D UI Text
Designing UI buttons inside the Canvas
What is an Eventsystem in Unity
Programming the UI buttons
Programming Back and Exit button inside the AR Scene

5 Topics
Section Introduction
Adding license key and database
Creating a Virtual Button on the Image Target along with Sphere and Cube
Programming the Virtual Button
Building the Application

7 Topics
AR Businesscard section introduction
Adding License Key and Database
Creating Multiple Virtual Buttons
Playing multiple video files on Image Target
Deactivating the videos
Programming the 3 Virtual Buttons
Building the app and testing the output

7 Topics
Section Introduction
List of Ground Plane supported device
Setting up the Project
Markerless Augmented Reality : Placing an object on ground surface
Placing a Life Size Car in Real World
Adding Realistic shadows to the Car
Mid Air feature : Placing a miniature Helicopter in Mid air

7 Topics
Superimposition Based AR Section Introduction
Criteria for Object Recognition & Scanning
Procedure for scanning a 3D Object
Update: Importing Vuforia in Unity 2019.2 and later
Generating License Key
Superimposing a CAR 3D Model on top of a Real Toy Car
Building the ARObject Tracking app

9 Topics
Cylindrical Tracking section introduction
Steps for creating a Cylinder Target
Update: Importing Vuforia in Unity 2019.2 and later
Creating Cylinder Target Database
Projecting Plane 3D Models surrounding the Cylinder Target
Projecting Cloud 3D Models
Adding Earth & Terrain Models
Animating the GameObjects
Building the AR Cylindrical Target Project

8 Topics
Vuforia Video Playback App Intro
Update: Importing Vuforia in Unity 2019.2 and later
Importing Vuforia Core Samples
ARCamera's Far Clip plane Bug
Customizing Thumbnail and Video
Playing Two Video's
Changing the Video's shader
Deleting the Common UI component & building the app

8 Topics
Vuforia Cloud Recognition Intro
Update: Importing Vuforia in Unity 2019.2 and later
Understanding the Cloud Reco Scene & testing it's output
Creating Vuforia Cloud Database and linking it with Unity Project
2 Adjustments for viewing Gameobject properly on top of Image Target
Information Panel for the Cloud Image Targets
Information Panel for the 3rd Cloud Image Target
Removing the Cloud Target Info & Common UI

6 Topics
User Defined Target App Intro
Update: Importing Vuforia in Unity 2019.2 and later
Adding License Key & Importing Vuforia Core Samples
Understanding the Working of User Defined Target Scene
Rearranging the Canvas Component
Building & Running the ARUDT Application

11 Topics
Installing Illustrator and setting up Vumark designer files
Designing a Vumark Template
Encoding Numeric data & generating Image Targets from Numeric Vumark Template
Update: Importing Vuforia in Unity 2019.2 and later
Understanding the components inside Vumarks Sample Scene
Resolving the bugs inside Vumarks scene
Decoding Numeric data from Vumark Image Targets
Encoding String data & generating Image Targets from String Vumark Template
Decoding String data from Vumark Image Targets
Encoding Byte data & generating Image Targets from Byte Vumark Template
Decoding Byte data from Vumark Image Targets

6 Topics
What is Multi-Target? Capturing images for multi target
Rescaling the images from cm to pixels as per aspect ratio
Adding images to Cuboid Target
Update: Importing Vuforia in Unity 2019.2 and later
Testing the Multi Target output
Adding animations and effects to Multi Target scene

7 Topics
Update: Importing Vuforia in Unity 2019.2 and later
Seeing through the Box using depth mask material
Creating a square hole on top of the box
Adding fire monster and flames
Editing the DepthMask Shader
Adding Nebula and Galaxies to the window portal
Creating a mini solar system

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Build 15 Augmented Reality (AR) apps with Unity & Vuforia

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